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Galaxy-Eyes Pilebunker Armor Photon Dragon
Rank 8 LIGHT Dragon-Type Xyz Effect Monster
ATK 3000
DEF 2500
2 Level 8 monsters
You can only use the (2) effect of "Galaxy-Eyes Pilebunker Armor Photon Dragon" once per Duel.
(1) This monster inflicts piercing battle damage.
(2) During your Main Phase, if this card is in your Graveyard: You can target 1 "Galaxy" or "Photon" Xyz monster you control; equip this card to that monster.
(3) If this card is equipped to a monster, when that equipped monster targets a Special Summoned monster your opponent controls for an attack: You can negate that attack, and if you do, inflict damage to your opponent equal to that monster's Level or Rank x 100, then that monster loses that much ATK and DEF.
Galaxy-Eyes Boosterwing Armor Photon Dragon
Rank 8 LIGHT Dragon-Type Xyz Effect Monster
ATK 2750
ATK 2750
2 Level 8 monsters
You can only use the (2) effect of "Galaxy-Eyes Boosterwing Armor Photon Dragon" once per Duel.
(1) During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
(2) During your Main Phase, if this card is in your Graveyard: You can target 1 "Galaxy" or "Photon" Xyz monster you control; equip this card to that monster.
(3) If this card is equipped to a monster, at the start of the Battle Phase: You can negate the effects of all Special Summoned monsters your opponent currently controls until the end of the turn.
Galaxy-Eyes Cybershield Armor Photon Dragon
Rank 8 LIGHT Dragon-Type Xyz Effect Monster
ATK 2500
DEF 3000
2 Level 8 monsters
You can only use the (2) effect of "Galaxy-Eyes Cybershield Armor Photon Dragon" once per Duel.
(1) Once per turn, this card is not destroyed (by battle or by card effect).
(2) During your Main Phase, if this card is in your Graveyard: You can target 1 "Galaxy" or "Photon" Xyz monster you control; equip this card to that monster.
(3) If this card is equipped to a monster, it is unaffected by the effects of your opponent's Xyz monsters.
Each of these will be used at one copy.
Galaxy-Eyes Dark Matter Whelp
Level 1 DARK Dragon-Type Effect Monster
ATK 400
DEF 0
You can only activate each effect of "Dark Matter Quetzacoatl" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) You can Tribute this card to target 1 Level or Rank 8 or higher Dragon-Type monster in your Graveyard; Special Summon that target, then send 1 Dragon-Type monster from your Deck to the Graveyard.
Dark Matter Nuwa
Level 2 DARK Dragon-Type Effect Monster
ATK 200
DEF 200
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) You can send 1 Dragon-Type monster from your Deck to the Graveyard, then target up to 3 Dragon-Type monsters you control and declare a Level from 1 to 10; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Galaxy-Eyes" and "Number" monsters.
Dark Matter Quetzacoatl
Level 3 DARK Dragon-Type Effect Monster
ATK 800
DEF 800
You can only activate each effect of "Dark Matter Quetzacoatl" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) You can send 1 Dragon-Type monster from your Deck to the Graveyard; gain 300 LP for each of your banished Dragon-Type monsters.
Dark Matter Bakunawa
Level 4 DARK Dragon-Type Effect Monster
ATK 100
DEF 2000
You can only activate each effect of "Dark Matter Bakunawa" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) If this card is the only monster you control and is targeted for an attack: You can send 1 Dragon-Type monster from your Deck to the Graveyard; negate that attack and end the Battle Phase.
Dark Matter Wyvern
Level 4 DARK Dragon-Type Effect Monster
ATK 1000
DEF 1000
You can only activate each effect of "Dark Matter Wyvern" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) If this card is Normal or Special Summoned: You can send 1 Dragon-type monster from your Deck to the Graveyard; increase this card's level by 4 until the end of the turn.
Dark Matter Dragoon
Level 4 DARK Dragon-Type Effect Monster
ATK 2000
DEF 500
This card cannot be Normal Summoned/Set. This card can be Special Summoned (from your hand) while you control no monsters. You can only activate each effect of "Dark Matter Dragoon" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) If this card destroys a monster by battle: You can send 1 Dragon-Type monster from your Deck to the Graveyard, and if you do, add 1 Level 4 or lower "Dark Matter" monster from your Deck to your hand.
Dark Matter Tarasque
Level 4 DARK Dragon-Type Effect Monster
ATK 2000
DEF 0
You can only activate the (1) and (2) effects of "Dark Matter Tarasque" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) If this card attacks, at the end of the Damage Step: Switch this card to Defense Position, then, send 1 Dragon-Type monster from your Deck to your Graveyard.
Dark Matter Galaxy Sarkany
Level 5 DARK Dragon-Type Effect Monster
ATK 2100
DEF 500
You can only activate the (2) and (3) effects of "Dark Matter Galaxy Sarkany" once per turn.
(1) If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
(2) If this card is sent to the Graveyard by the effect of a "Dark Matter" monster: You can banish this card, then, add 1 "Dark Matter" Spell/Trap Card from your Deck to your hand.
(3) If this card is Special Summoned: You can send 1 Dragon-Type monster from your Deck to your Graveyard; add 1 "Dark Matter" or "Galaxy" Spell/Trap Card from your Deck to your hand.
Dark Matter Galaxy Culebre
Level 7 DARK Dragon-Type Effect Monster
ATK 2500
DEF 1000
You can only activate the (1) and (2) effects of "Dark Matter Galaxy Culebre" once per turn.
(1) If this card is sent to the Graveyard by the effect of a "Dark Matter" monster: Target 1 Level 5 or higher Dragon-Type monster, except "Dark Matter Galaxy Culebre", in your Graveyard; add that target to your hand.
(2) If this card is Normal Summoned: Destroy all set Spell/Trap Cards on the field.
Dark Matter Galaxy Unhcegila
Level 8 DARK Dragon-Type Effect Monster
ATK 2200
DEF 1900
You can only activate the (1) and (2) effects of "Dark Matter Galaxy Sarkany" once per turn.
(1) If you control a "Galaxy" or "Dark Matter" monster: You can target 3 of your banished Dragon-Type monsters; shuffle those targets into your Deck, and if you do, Special Summon this card in face-up Defense Position, then send 1 Dragon-Type monster from your Deck to the Graveyard.
(2) If this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: You can pay 1000 LP, then banish this card; add 1 "Galaxy" card from your Deck to your hand.
Dark Matter Galaxy Nidhogg
Level 8 DARK Dragon-Type Effect Monster
ATK 2400
DEF 1400
You can only activate the (3) effect of "Dark Matter Galaxy Nidhogg" once per turn.
(1) If you control a "Galaxy" or "Dark Matter" monster: You can Special Summon this card (from your hand).
(2) If this card destroys an opponent's monster by battle: Banish the top 2 cards of your opponent's Deck.
(3) If this card is Normal or Special Summoned: You can sent 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 Level 7 or higher Dragon-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
Heat Death
Normal Spell Card
You can only activate 1 "Heat Death" per turn. You can only use the (2) effect of "Heat Death" once per turn. You cannot Normal Summon/Set during the turn you activate this card.
(1) If you control no monsters: Special Summon 1 Level 4 or lower "Dark Matter" monster from your Deck.
(2) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target up to 3 of your banished Dragon-Type monsters; shuffle them into your Deck.
Dark Matter Galactic Cauldron
Normal Spell Card
(1) Special Summon 2 "Dark Matter Soul Tokens" (Pyro-Type/DARK/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for "Galaxy" monsters.
Tartarus the Dark Matter Galaxy
Field Spell Card
(1) Once per turn: You can banish 1 "Dark Matter" monster from your Graveyard; banish the top card of your opponent's Deck.
(2) If an opponent's card is banished, except by the effect of "Tartarus the Dark Matter Galaxy": Banish the top card of your opponent's Deck.
(3) If this card is destroyed by an opponent's monster: You can target up to 3 of your banished Dragon-Type monsters; shuffle them into your Deck.
Dark Matter Galaxy Gravitational Wings
Equip Spell Card
Equip only to a Dragon-Type monster.
(1) If the equipped monster battles a Special Summoned monster, it gains 200 ATK times the Level/Rank of that Special Summoned monster during damage calculation only.
(2) If this card is sent to the Graveyard: Target up to 2 of your banished Dragon-Type monsters; shuffle those targets into your Deck.
Quantum Tesseract (Limited Card)
Normal Spell Card
(1) Add this card and any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.
Note: Anti-Bricking Card, since Galaxies are brick prone.
Dark Matter Wormhole
Normal Trap Card
(1) When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them.
(2) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target.
Note: Yes it's a copy pasta of Tachyon Chaos Hole. Linka said it was okay.
Antimatter Berserker Dirac
Rank 4 DARK Fiend-Type Xyz Monster
ATK 2500
DEF 2300
2 Level 4 DARK monsters
(1) If this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; banish the top 3 cards of your opponent's Deck.
(2) If this card leaves the field while it had Xyz Material: You can Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck.
Stuff from the Alex - Yuma - Kaito Duel
Date: 2015-12-23 04:12 pm (UTC)Level 4
1900/600
DARK/Dragon/Effect
You can only activate each effect of "Dark Matter Basilisk" once per turn.
(1) When this card is sent to the Graveyard by the effect of a "Dark Matter" monster you control: Banish this card; banish the top 2 cards of your opponent's Deck.
(2) When this card attacks; Send 1 Dragon-type monster from your deck to the graveyard: Increase this card's ATK by 500.
Dark Matter Galaxy Kirin
Level 8
2500/1900
DARK/Dragon/Effect
You can only activate the (1) and (2) effects of "Dark Matter Galaxy Kirin" once per turn.
(1) If this card is sent to the Graveyard by the effect of a "Dark Matter" monster: You can banish this card, then target 1 monster your opponent controls; its effects are negated, also it cannot attack.
(2) If you control a level 4 "Dark Matter" monster, you can Normal Summon this card without tribute. When you do: Target 1 level 4 "Dark Matter" monster you control. This card loses 1000 ATK and the targeted "Dark Matter" monster's level becomes 8.
Dark Matter Galaxy Shenlong
Level 6
2100/1500
DARK/Dragon/Effect
You can only activate the (1) and (2) effects of "Dark Matter Galaxy Shenlong" once per turn.
(1) If this card is sent to the Graveyard by the effect of a "Dark Matter" monster: You can banish this card, then target 1 "Dark Matter" monster you control: It gains 1 additional attack during each Battle Phase.
(2) If you Advance Summon this card: send 1 Dragon-type monster from your deck to the graveyard and Special Summon 1 level 6 or lower "Dark Matter" monster from your hand.
Numeral Arrest
Normal Spell
Select 1 "Number" monster you control; Return that 1 monster to the Extra Deck and draw 2 cards, +1 card for each Xyz Material that was attached to it.
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Art: Numeral Hunter slapping a pair of cuffs on Number 80: Rhapsody in Berserk
Numeral Baton
Normal Trap
When a "Number" monster declares an attack: change that attacking monster to defense position and inflict damage to your opponent equal to its rank x300.
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Art: Numeral Hunter striking Number 7: Lucky Straight upside the head with a stun baton.
Dark Matter Vortex
Normal Trap
When an opponent declares an attack: Send 1 Dragon-type monster from your Deck to the Graveyard and target that attacking monster; it loses ATK equal to the sent monster's original ATK. The monster sent to the graveyard by this effect is treated as being sent by a "Dark Matter" monster's effect.
Dark Matter Miasma
Counter Trap
When a monster effect is activated: Send 1 Dragon-type monster from your Deck to the Graveyard; negate that activation and if you do, destroy that monster. The monster sent to the graveyard by this effect is treated as being sent by a "Dark Matter" monster's effect.
Imprisonment of Titans
Continuous Trap
Activate only if you control "Tartarus the Dark Matter Galaxy". When a card(s) would be banished from the top of your opponent's deck by the effect of a "Dark Matter" monster, you can banish those card(s) from the top of their Extra Deck instead. If a "Number" monster is banished by this card's effect: Inflict 200 damage to your opponent for each of those "Number" card(s). If "Tartarus the Dark Matter Galaxy" leaves the field, destroy this card.
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Art: Several Numbers, including Number 40: Gimmick Puppet of Strings, Number 61: Volcasaurus and Number 10: Illumiknight imprisoned by dark matter wisps inside of Tartarus the Dark Matter Galaxy.
Dark Matter Trap Hole
Counter Trap
When your opponent Special Summons a monster(s) while you control a "Dark Matter" monster, destroy all Special Summoned monster(s) your opponent controls and if you do, banish those monster(s). If you control "Number 95: Galaxy-Eyes Dark Matter Dragon", you can activate this card from your hand.
Primoridal Terror
Normal Trap
When you control "Tartarus the Dark Matter Galaxy" and your life points become 0: Your life points become 1. Activate "Primoridal Tartarus the Dark Matter Source" from your hand, Deck or Graveyard.
Primordial Tartarus the Dark Matter Source
Field Spell
You can only activate this card by the effect of "Primoridal Terror". During your Draw Phase, before your draw, you can Special Summon "Number 95: Galaxy-Eyes Dark Matter Dragon" from your graveyard and attach up to 3 of your banished DARK Dragon-type monsters to it as Xyz Material(s). During your Draw Phase, if you control "Number 95: Galaxy-Eyes Dark Matter Dragon", you can add 1 "PDM" card from your Deck to your hand instead of your normal draw. "Number 95: Galaxy-Eyes Dark Matter Dragon" cannot be targeted by, and is unaffected by Spells/Traps and other Effect Monsters' effects. If you do not control "Number 95: Galaxy-Eyes Dark Matter Dragon" during your End Phase, banish this card and lose 100 life points.
PDM - Fire (Primordial Dark Matter - Flame)
Equip Spell
Equip to "Number 95: Galaxy-Eyes Dark Matter Dragon". Double the equipped monster's ATK. If the equipped monster attacks a Defense Position monster, inflict Piercing Damage to the opponent. Destroy and banish this card during your End Phase.